| Topic | Size | Date Posted | Filename |
| Bridges | 7k | 12/14/96 | BRIDGES.ZIP |
| Build Keyboard Commands | 7k | 10/12/96 | BKEYS.ZIP |
| Cameras | 33k | 10/12/96 | CAMERA.ZIP |
| Conveyor Belts | 7k | 10/12/96 | CONVEY.ZIP |
| Copying Sectors | 22k | 10/12/96 | COPY.ZIP |
| Cranes (by J.F) | 105k | 12/29/96 | CRANES.ZIP |
| C-9 Crack Explosions | 45k | 10/12/96 | CRACK.ZIP |
| Doors that Open Via a Switch | 17k | 10/12/96 | SWTCHDOR.ZIP |
| Floor, Ceiling, and Split Doors | 6k | 10/12/96 | DOORS.ZIP |
| EditArt Basics | 6k | 10/12/96 | EDITART.ZIP |
| Elevator Transport | 35k | 10/12/96 | ELEVATOR.ZIP |
| Earthquakes | 36k | 10/12/96 | EQUAKE.ZIP |
| Floor Texture Alignment | 28k | 1/7/97 | ALIGN.ZIP |
| Glass Walls | 38k | 10/12/96 | GLASS.ZIP |
| Incremental Sector Raise/Lower (PPak) | 21k | 3/9/97 | SE18.ZIP |
| Lightning (PPak) | 5k | 3/9/97 | LITENIN.ZIP |
| Light Switches | 12k | 10/12/96 | LIGHTS.ZIP |
| Mirrors | 50k | 10/12/96 | MIRRORS.ZIP |
| Pig Cop Recon Cars | 20k | 10/12/96 | COPS.ZIP |
| Platform Elevators | 27k | 10/12/96 | PLATFORM.ZIP |
| Questions and Answers | 5k | 10/12/96 | QA.ZIP |
| Random Lights After Shot Out | 22k | 10/12/96 | RANDOM.ZIP |
| Rotating Sectors | 7k | 10/12/96 | ROTATE.ZIP |
| Sector Effector Reference Guide | 7k | 10/12/96 | SEREF.ZIP |
| Sliding Doors | 24k | 11/24/96 | SLIDE.ZIP |
| Special Sprite Reference Guide | 7k | 10/12/96 | SSREF.ZIP |
| Sector Tag Reference Guide | 5k | 10/12/96 | STREF.ZIP |
| Star Trek Doors (Split and Normal) | 45k | 10/12/96 | STTD.ZIP |
| Subways | 44k | 10/27/96 | SUBWAY.ZIP |
| Swinging Doors | 16k | 10/12/96 | SWNGDOOR.ZIP |
| Teleporters | 9k | 10/12/96 | TELEPORT.ZIP |
| Tricks and Goodies | 9k | 10/12/96 | TRICKS.ZIP |
| Two-Way Trains | 27k | 11/10/96 | 2WAY.ZIP |
| Up Open Door Lights | 23k | 10/12/96 | UPDORLT.ZIP |
| Water Sectors | 9k | 10/12/96 | WATER.ZIP |
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| Copyright ©1996 Tyler Matthews, All Rights reserved. Go back to my Duke FAQ BUILD page Go back to my Duke FAQ BUILD page Text-Only |