# Recon Cars

Make one large sector that will be our outside area. |

Place 9 Locator Sprites within our large sector. Place for now a single Recon Monster Sprite (tile #1960) in the mix as well. Arrange the Locators in a circle and change their lotags in numerical sequence starting from 0 (which won't require a change) up to 8, making sure not to skip any digit. The Recon cars will cross each Locator in sequence. This is very similar to Subways. Recon cars cannot, however, stop at any given point. They stop on their own during the game. Take and move the Locators out to the edges of your sector in an oval pattern. |

The Recon car hitag should be set to the first locator lotag that it will cross. In this case, our Recon car is right next to the first locator, or locator #0, thus requiring no change to the tags. You can have as many Recon cars as you like in the game; just note that sometimes two cars will stop to shoot at you and may then occupy the same space, following each other around. Switch to 3d mode and move our Recon car up in the air. Clicking and holding the left mouse button on the sprite really helps here. Move all of the Locator sprites to the air as well, mixing up the altitude to give the cars some up and down motion. |

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